Index

Modules: traynim/cameras, traynim/colors, traynim/common, traynim/hdrimages, traynim/hitRecord, traynim/imageTracer, traynim/lights, traynim/materials, traynim/pcg, traynim/ray, traynim/render, traynim/sceneFiles, traynim/shapes, traynim/shapesDef, traynim/transformations, traynim/world.

API symbols

`$`:
`*`:
`+`:
`-`:
`/`:
addLight:
addShape:
areClose:
at:
averageLuminosity:
black:
BRDF:
call:
Camera:
CAMERA:
CHECKERED:
CheckeredPigment:
clampImage:
Color:
DIFFUSE:
DiffuseBRDF:
eval:
expectIdentifier:
expectKeywords:
expectNumber:
expectString:
expectSymbol:
fireAllRays:
fireRay:
FlatRenderer:
FLOAT:
getColor:
getColor1:
getColor2:
getPixel:
getStepsNum:
GrammarError:
HdrImage:
HitRecord:
identifier:
IDENTITY:
IdentityMatrix4x4:
IMAGE:
ImagePigment:
ImageTracer:
InputStream:
InvalidPfmFileFormat:
inverse:
isConsistent:
isPointVisible:
keyword:
KeywordEnum:
LIGHT:
literalNumber:
literalString:
luminosity:
Material:
MATERIAL:
Matrix4x4:
matrixProd:
NEW:
newBaseRenderer:
newBRDF:
newCheckeredPigment:
newColor:
newDiffuseBRDF:
newFlatRenderer:
newHDRImage:
newHitRecord:
newImagePigment:
newImageTracer:
newInputStream:
newMaterial:
newOnOffRenderer:
newOrthogonalCamera:
newPathTracer:
newPCG:
newPerspectiveCamera:
newPlane:
newPointLight:
newPointLightRenderer:
newRay:
newScene:
newSpecularBRDF:
newSphere:
newTransformation:
newUniformPigment:
newWorld:
normalizeImage:
OnOffRenderer:
ORTHOGONAL:
OrthogonalCamera:
parseBRDF:
parseCamera:
parseColor:
parseEndianness:
parseImgSize:
parseLight:
parseMaterial:
parsePigment:
parsePlane:
parseScene:
parseSphere:
parseStringToken:
parseTransformation:
parseVector:
PathTracer:
PCG:
PERSPECTIVE:
PerspectiveCamera:
Pigment:
pixelOffset:
PLANE:
Plane:
PointLight:
PointLightRenderer:
quickRayIntersection:
random:
randomFloat:
Ray:
rayIntersection:
readChar:
readPfmImage:
readToken:
Renderer:
ROTATIONX:
rotationX:
ROTATIONY:
rotationY:
ROTATIONZ:
rotationZ:
SCALING:
scaling:
scatterRay:
Scene:
setPixel:
Shape:
skipWhiteSpAndComments:
SourceLocation:
SPECULAR:
SpecularBRDF:
SPHERE:
Sphere:
sphereNormal:
spherePointToUV:
stopToken:
symbol:
SYMBOLS:
Token:
TokenType:
TokenValue:
transform:
Transformation:
TRANSLATION:
translation:
UNIFORM:
UniformPigment:
unreadChar:
unreadToken:
updatePos:
validCoordinates:
white:
WHITESPACE:
World:
writeLdrImage:
writePfmImage: